The presentation will discuss examples of how virtual worlds can enable immersion and a sense of presence through game play and role play. Both these forms of activity are established methods of physical world language learning, but virtual environments can add a further dimension of immersion in environments that are difficult, dangerous or impractical to access in the physical world. The tour which follows the presentation will give participants the opportunity to see examples of play and simulation environments that include mimics of game shows (the UK show “Dragon’s Den”) and to play a game of soccer on a fully functioning pitch.
Professor Liz Falconer, Director, Education Innovation Centre, University of the West of England
I am currently Professor of Technology Enhanced Learning and Director of the Education Innovation Centre at the University of the West of England, Bristol. I am a career academic with more than 25 years’ experience in UK universities, and have specialised in designing, researching, developing and managing online, distance and flexible learning for most of that time. I have management and leadership experience in private industry and higher education; I achieved Chartered Manager status of the Chartered Management Institute in 2013 and was a finalist in the National Management and Leadership Awards 2013 in the Outstanding Leader of the Year category.
I am an expert user of ICT, including learning technologies, social media, video, virtual worlds, 2D and 3D avatars and a wide range of software applications. I was shortlisted for the Times Higher Education Awards 2010 in the Outstanding ICT Initiative of the Year category for my work in virtual world simulations and educational games.