Program (all times are in GMT)

February – March 2014

Feb
28
Fri
2014
Welcome and Registration 7th SLanguages Annual Symposium
Feb 28 @ 5:00 pm – 6:00 pm
Welcome and Registration 7th SLanguages Annual Symposium

This welcome to the 7th SLanguages Annual Symposium is brought to you by a committee of SL enthusiasts and volunteers. This labour of love place on EduNation in fantastic venues created by Dr. Randall Sadler. conference organisation by Heike Philp and hosting by Carol Rainbow. We thank our presenters and panelists for volunteering their time to present to us the latest in language learning in virtual worlds.

CAMELOT Symposium
Feb 28 @ 6:00 pm – 7:00 pm
CAMELOT Symposium

Panelists: Dr. Michael Thomas, University of Central Lancashire, UK, Tuncer Can, University of Istanbul, Turkey, Jana Cepickova, University of Western Bohemia, Czech Republic, Dariusz Poczekalewicz, National Defense University, Poland, Tony Fitzpatrick, ICC The Language Network, Germany, Sandra Gaspers, LinguaTV, Germany Ton Koenraad,TellConsult, NL, Heike Philp, let’s talk online sprl, Belgium Mateusz Czepielewski, EduActive, Poland.

EU funded CAMELOT is a 2-year project on how to use and how to create machinima for language teaching and learning. CAMELOT stands for” CreAting Machinima Empowers Live Online Language Teaching and Learning”. CAMELOT is unique in that it aims to promote the role of video production in language teacher training. It is innovative in that it takes one of the latest technologies – machinima – and uses it to empower 21st century language learning and teaching through the use of a) user-generated video content, b) a task-based language teaching approach based on learner engagement, authenticity and creativity, and c) an online community of practice in which open educational resources (OERs) are available via a repository. The aim of CAMELOT is not simply to provide a set of language teaching resources that instructors can use, but to provide the technological and pedagogical know-how for teachers to create and adapt machinima for their own particular EU teaching environment. During this panel discussions, the project will be explained and some of the research and development presented. It seems that not a lot of research of using machinima for educational purposes is available and the project partners hope to connect to other educators in this field.

http://camelotproject.eu/

BIOS
Dr Michael Thomas BA (Hons) Cert. TESOL M.Ed. MBA Ph.D. FHEA is a Senior Lecturer in the School of Language, Literature and International Studies at the University of Central Lancashire, UK. He is the course leader of the MA in TESOL with Applied Linguistics by E-Learning and course leader of a BA (Hons) degree in intercultural business communication by blended learning. He has held academic positions at universities around the world including the University of Heidelberg (Germany), Nagoya University of Commerce & Business (Japan), and the University of Liverpool (UK). His research interests are in computer-assisted learning, task-based learning, online and distance education and education policy. He is the lead and founding editor of three book series, Advances in Digital Language Learning and Teaching (Bloomsbury/Continuum), Digital Education and Learning (Palgrave Macmillan), and Advances in Virtual and Personal Learning Environments (ISR). He is associate editor of the International Journal of Computer Assisted Language Learning and Teaching, general editor of the Journal of Second Language Teaching & Research, and has guest edited peer reviewed special editions on language learning and technology for the CALICO Journal, the CALL Journal, Australasian Journal of Educational Technology, the International Journal of Emerging Technologies and Society, the Journal ofDigital Education and Culture, and the International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT). He has organized over 15 international conferences on computer-assisted learning in the UK, Germany and Japan. He is a member of a number of editorial boards including the Journal of Research in Learning Technology (ALT-J), the International Journal of Emerging Technologies and Society, the Asian EFL Journal, and the Asian ESP Journal. Dr Thomas is a Fellow of the Higher Education Academy (HEA) in the UK and a member of the Academic Board of the University of Central Lancashire.

Dr. Tuncer Can completed his MA at Istanbul University in 2004 on “Constructivism and Training of Pre-service Foreign Language Teachers”. In 2005, he was granted a Fulbright Scholarship and he spent two terms at Syracuse University, NY, USA, where he taught Turkish via videoconferencing for one year. In 2008, he took part in a project at Istanbul University in the Faculty of Education, English Language Teaching Department, on the implementation of MOODLE in the training of pre-service foreign language teachers, a project was funded by Istanbul University Scientific Research Center.
He completed his Ph.D. at Istanbul University in 2011 on “Using Foreign Language Learning Strategies in the Context of Lifelong Learrning and Plurilingualism”. Dr. Can also took part in another project, “A Second Step in Second Life” in the Department of Language Studies at Umeå University, Sweden, funded by the Flex fund with Mats Deutschmann, where he acted as an Expert Peer in 2011. In 2012, he lead another project, “Using the 3D Virtual Learning Environments in the Training of Teachers”, which was funded by Istanbul University Scientific Research Center. His current interest is in Virtual Worlds and this has developed from his experience in using ICT in his teaching context. His publications and conference contributions are available from his personal pages at:http://www.ingilish.com. A selection of relevant papers is given below.

Jana Čepičková works as a lecturer and a deputy director at the Institute of Applied Language Studies at the University of West Bohemia in Plzen, where she has been teaching technical English to students of mechanical and electrical engineering for 12 years. She is interested in blended learning and developing multimedia materials for students of engineering. In addition, she has published teaching materials for both general and technical English. She holds an MA in Applied Linguistics from the University of Birmingham, UK.

LtCol Dariusz Poczekalewicz is a PhD candidate (NDU Warsaw), graduated from Military University of Technology (1997) and completed postgraduate studies in IT Infrastructure management and network administration of UNIX (2003). An employee of the didactical team at the Institute for the Missile Technology of Military University of Technology. He serves as administrator of the ADL system and is an expert for the Learning Management System ILIAS (he is responsible for the Polish interface of ILIAS). He handles numerous ADL authoring tools and has designed and co-authored many ADL materials.

Heike Philp - With over 20 years in education and with Germany’s first live online language school, Philp co-initiated two European funded projects and worked with 35 European partners including 17 universities to develop accredited and certified teacher training courses. These EU Projects are LANCELOT, ‘LANguage learning with Certified Live Online Teachers’ 2005-2007 (see: www.lancelot.at) and AVALON, ‘Access to Virtual and Action Learning Live ONline’ (2009-2010) (see: www.avalonlearning.eu). She has organised a number of workshops on ‘How to create machinima’ on EduNation. Apart from a three hour crash course at the time of SLanguages 2012, she organized MachinEVO in 2012 and 2013 which some 220 language teachers taking part over a period of 5 weeks. A total of 34 machinimas were produced in this time and numerous film making experts were invited to showcase their expertise. Consequently, she has also created an open resource on the subject in the form of a wiki (see: http://machinevo.pbworks.com) which has many tips and guidelines on filming software, editing, sound effects and storyboarding. This sustained interest in the subject of machinima by the European language learning community motivated her to co-initiate the CAMELOT project.She publishes regular articles on the AVALON project Ning site.

Sandra Gasber is the co-founder of LinguaTV, the first online video language learning platform specialising in digital content like scripted videos, interactive exercises and learning games. At LinguaTV Sandra is in charge of the content production and the online platform. She is very experienced and successful in producing videos for learning languages and has produced language courses in five languages with over 1,000 videos (English, Spanish, German, Italian and French). She has also worked as a lawyer in the field of cyber-law and intellectual property rights. Gasber’s primary interest lies in online and mobile technologies for learning languages.

Ton Koenraad worked as a senior ICT-E consultant at the Language Department of the Faculty of Education of Hogeschool Utrecht University of Applied Sciences. He has initiated, coordinated, participated and evaluated EU-projects in the fields of ICT, modern languages and teacher education (Pronett, MICaLL, and Pri-Sec-Co). His current interest in telecollaboration and activity design for language learning in 3D worlds is based on previous experiences with and research on 3D and text-based MUVEs in language education. As partner on behalf of TELLConsult in the EU-project NIFLAR he was/is responsible for the development of the NIFLAR SIMS. His publications and conference contributions are available from his personal pages at: http://www.koenraad.info

Mateusz Czepielewski is a specialist in management, marketing and public relations. He has extensive experience as a project manager. He is specializing in international project management in the field of ICT and teaching of foreign languages, he is an author of publication about Management of Educational Projects implemented within the EU funding. He has completed Management Studies at one of Warsaw’s prestigious business universities. He participated in various mobility activities in Europe and in North America, as well as in European conferences in the field of LLP and education in general.

MachinEVO Symposium
Feb 28 @ 7:00 pm – 8:00 pm
MachinEVO Symposium

Panelists: Marisa Constantinides [Marisolde Orellana], Shelwyn Corrigan [Wynshel Heir/English Easily], Jens Kjaer Olsen [Jens Nerido], Barbara McQueen [Barbara Novelli], Dr. Doris Molero [Pionia Destiny] Helen Myers [Karelia Kondor] Dennis Newson [Osnacantab Nesterov], Edith Paillat [Cyber Placebo], Heike Philp [Gwen Gwasi], Carol Rainbow [Carol Rbroux], Dr. Randall Sadler [Randall Renoir], Christel Schneider [Letty Pienaar]

Can you imagine learning a language using machinima (a real-time video in virtual worls)? Are you a language educator and can you see yourself learning how to create machinima for your students? If you do, there was – and still is – your chance to learn it for free, namely at MachinEVO. MachinEVO is a 5-week workshop for language educators to learn how to create videos (machinima) in virtual worlds. It took place from 12th of January 2014 to 16th of February 2014. With 15 moderators at hand, 190 signed up participants were instructed on how to use screen capturing software in Second Life, how to edit and upload their production and the ins and outs of ‘video production’, from story boarding to adding credits.

All of the sessions were recorded and available at http://machinevo.pbworks.com

During MachinEVO language educators from around the world collaborated in film crews and the result of many hours of labour of love were honored at the MachinEVO film festival on 28th of February 2014. The panelists consist of MachinEVO moderators, altogether seasoned and passionate machinimatographers. Let’s hear from them about the challenges and joys of running a MOOC in Second Life and above all, let’s watch the fabulous machinima together.

The Moderator Team (in alphabetical order)

Marisa Constantinides [Marisolde Orellana] is a teacher educator/trainer from Athens, Greece. She runs CELT Athens, a centre offering a variety of TEFL training programmes, from TEFL and CELTA certificates to Cambridge DELTA courses. Marisa has a DipTEFLA and an M.A. in Applied Linguisitcs from the University of Reading (UK).
She is a frequent conference speaker at conferences – IATEFL, TESOL France, as well as online conferences, such as the Virtual Round Table, Slanguages and RSCON. She joined Second Life in 2009 and has been a resident in Edunation since 2012. Marisa is a moderator/co-founder of the ELTon nominated weekly #ELTChat on Twitter which organises free professional development chats and maintains a blog full of resources. She helped in the moderation of MachinEVO 2012 and was moderator for Digikids EVO in 2013.

Shelwyn Corrigan (aka Wynshel Heir/English Easily) has a Master’s in Linguistics, a Master’s in Digital Media & Learning, and certification in Multimedia Studies. She has worked in digital design since 1994. In addition, she has taught ESL and EFL in Europe and South America and at universities in California and New York. Her interests are in teaching pronunciation, academic oral skills, and the integration of new media in the classroom. She is working on machinima development for language learners and teachers. She is a media consultant and web designer and has taught ESL at the University of San Francisco (USF) since 2001. She also works in Second Life as a teacher in English City. Shelwyn teaches graduate courses in the Digital Media and Learning Program and is currently devoting most of her time to course development for the new online MA TESOL Program at USF. (For informal sandbox/working file samples:

https://www.youtube.com/user/englisheasily?feature=mhee)

Barbara McQueen (aka Barbara Novelli in SL) has decades of experience mentoring fellow teachers one-on-one, through in-services, as an ESL teacher trainer for Oxford Seminars, and as a conference presenter for TESOL and the VWBPE. She is currently developing and delivering online ESL courses that make use of situational role-playing, games, mysteries, and machinimas, and has won multiple machinima awards, several MachinEVO awards and the ISTE Awards for Best Film by College Students and Best Acting. For examples of her work, go to: http://www.youtube.com/playlist?list=PL02C042E023737F19&feature=mh_lolz .

Dr. Doris Molero, aka Pionia Destiny, is an EFL Professor from Rafael Belloso Chacin University (URBE) in Maracaibo, Venezuela. She is a doctor of Sciences in Education, specializing in curriculum and instruction. Her doctoral research was based on the use of Web 2.0 tools as multiliterate agents in EFL classes at the university level. She holds a masters degree in Educational Informatics.

Helen Myers [Karelia Kondor] is a teacher of French and a manager in at The Ashcombe School, a large UK secondary school and chair of the London branch of ALL(Association of Language Learning) and its former president. She is an active member of the MachinEVO group, SLexperiments and Virtual Worlds Roundtable and she is helping to set up a private SL island for teenagers with SEGfL and the British Computer Society. Her blog contains information about her SL activities, which include weekly English pronunciation classes open to all. For examples of her video work, go to her YouTube channel Arcachon playlist, read her short guide here and see her short video where she enthuses about language learning in Second Life.

Dennis Newson [Osnacantab Nesterov], M.A. (Cantab), P.D.E.S.L (Leeds), taught EFL in Africa, Arabia, Norway, and Germany in middle schools, secondary schools, teacher training colleges, a technical university, and an arts university. He was consultant for short periods in Bosnia and Kosovo, and conferences have taken him to Poland, Hungary, Las Palmas, Russia, and England. He has developed his interest in SL since his alleged retirement.

Jens Kjaer Olsen aka Jens Nerido (SL) -
I am a Danish Teacher (Bachelor’s of Education and B.Ed./ICT-adviser).
I have been in the teaching profession for more than 20 years.
Currently I work as an ICT Consultant, WEB-Portal Editor, ESL Teacher, and Filmmaking Teacher.
In 2011 I took part in the EU-Avatar project and experienced virtual teaching in SL for the first time – wow!
Here is a link to the handouts from my presentation in Burgas in Bulgaria in 2011 – Case study: “Learning English as a Foreign Language in SL”.
After the Avatar project I stayed on in SL networking at EduNation. I transferred my love for filmmaking in RL to machinima making in SL!

Edith Paillat [Cyber Placebo]
Cyber is a Language Technology Specialist at Victoria University of Wellington. She provides CALL solutions and computer training sessions for in-service language lecturers and teaches a short introductory CALL course to pre-service teachers at secondary level.

Heike Philp [Gwen Gwasi] is CEO of let’s talk online sprl, a technology support provider for language learning and events in real-time. She is co-initiator of EU funded LANCELOT (virtual classroom) and AVALON (virtual world) and the newly granted CAMELOT project (machinima for language teachers). She is founder of the Virtual Round Table Conference and co-owns EduNation in Second Life.

Carol Rainbow [Carolrb Roux] holds a B phil Ed (hons) and has taught in the UK for many years but is now an ICT Consultant for Oxfordshire LA working with teachers to make sure ICT plays a key role in enhancing pupil education in Oxfordshire schools. Her main interests currently are using Second Life as a teaching platform and e-safety.

Dr. Randall Sadler [Randall Renoir] is associate professor at Illinois University, head of the Virtual Worlds SIG of CALICO, and a book author on language learning in virtual worlds and telecollaboration. He is a TESOL member and co-owner of EduNation islands in Second Life. ‘Virtual Worlds for Language Learning: From Theory to Practice (Telecollaboration in Education)’, Randall Sadler, published by Peter Lang AG, Switzerland

http://www.amazon.de/gp/product/3034305737

Christel Schneider [Letty Pienaar] is founder and managing director of CSiTrain, a company founded in January 2013. From 2006 until 2012 she was EU project manager and director of the International Language Association ICC. Prior to this she worked as head of the language department for the German adult education association in Schleswig Holstein. She also taught didactics and methodology, as a visiting lecturer at Hamburg University (Dept. of Education), for over ten years and has run numerous teacher trainer seminars both on a national and international level. Her experience in online training stretches over a period of more than fifteen years. She designed, set up and delivered an online teacher training course for Cornelsen Publishing and has been involved in several EU projects. As part of her project work she has been involved in teaching and learning in virtual worlds and has recently developed her skills in machinimatography. She has recently started with an MA in Virtual Education at the University of Bristol.

Dr. Andreas Linhardt [Almut Brunswick] Since 2009, Almut is a creator, learner and teacher of (not only) SL-related skills and techniques. She has participated on the first MachinEVO workshop in 2012 with Jens Nerido’s group and has been a moderator for an international machinima learning group in 2014. Almut is maintaining a tutorial website for Blender and other tools: www.almut-brunswick.de. Almut’s RL-Avatar studied fine arts, history, pedagogics and political science and holds a Ph.D. (Dr. phil.) in history. He is working as a technical writer and illustrator in the field of railway signaling technology in Germany.

James Lloyd [Lloud Laffer] has been in Second Life since his agent, James Lloyd began an investigation about learning in virtual worlds. The journey has been on, off and on again as dictated by changes in the real world. Lloud’s first solid connection in-world was with Jenn Forager’s Tools Jam group which led to participation as a volunteer with the Metanomics broadcasts.  After that Lloud connected with the Non-Profit Commons and continues to attend the weekly meetings whenever schedules allow.  From NPC Lloud connected with Language Lab and signed on as an activity host for the students there, also creating some of his first SL machinima.  Lloud has recently connected with a community focusing on the experience of being beyond 50 years old in real life and continues to seek the right combination of work and learning in life — both real and Second.

María Sol Cordovez Noboa [Losairam],   is a volunteer and member of FATLA – Member of  SLATES.  BA Education; MA in Clicnic Psychopedagogy; Teaches Academic Writing at USFQ virtual campus, LMS D2L .  Elearning Processes Expert and Digital Media  msolcordovez@gmail.com

Alfonso Garavito Olivar [Alfonso Perfferle] is a SLATES facilitator University Network in innovation DocenTIC program. Certified Machinimatographer by University of Valencia. Virtual TV Magazine, VTM and Virtual TV Media Director. English teacher for hispanic people.alfonsoperfferle@gmail.com,   virtualtvmedia@gmail.com

Inés Rodríguez Gómez [Ines Diglione], is full professor at University, Head of the French and Italian Philology Department at the University of Valencia, Spain, Coordinator for SLATES, Project of Educational Innovation and University Network.  Ines.Diglione@gmail.com

Juana Ruiz Moreno [Tuanjana] is educator and E-learning expert. Member of SLATES. Pedagoga  experta en e-learning y miembro de SLATES juani.iznajar@gmail.com

MachinEVO Film Festival @ EduNation in Second Life
Feb 28 @ 9:00 pm – 11:00 pm
MachinEVO Film Festival @ EduNation in Second Life

A very special award ceremony to showcase the best machinima for language learning. These machinima have been created by language educators during the 5-week MachinEVO workshop. For many of these, creating machinima is their first-time experience.

This is a red carpet event and elegant attire is required.

Master of Ceremonies: Karelia Kondor [Helen Myers], Barbara McQueen [Barbara Novelli] and Alfonso Garavito Olivar [Alfonso Perfferle]

Jury members (coming soon)

The MachinEVO 2014 Awards
Best Digital Story Telling
Best Machinimatography (Best Camera)
Best Film EditingBest Visual / Special Effects
Best Sound / Sound effect / Music
Best Voice-Over
Best Script
Best Language Learning Machinima
Best Promotion of Intercultural Awareness Machinima
Best Informative Machinima
Best Artistic Machinima
Most Humerous Machinima
People’s Choice Award (not for the jury but an internet survey)

The CAMELOT 2014 Awards
CAMELOT (CreAting Machimina Empowers Live Online Teaching) is a two-year EU-funded project focusing on language learning with machinima (2013-2015).
The CAMELOT Project Team is pleased to announce a new prize to encourage the integration of machinima in language education to be awarded during the MachinEVO Film Festival on 28th of February 2014.
Prizes will be awarded in three levels of achievement (Gold, Silver and Bronze). The CAMELOT Award is open to anyone who has created machinima and participants from MachinEVO 2012, 2013 and 2014 are particularly encouraged to submit applications. The award is also open to participants submitting an application based on machinima that have been produced by others (as long as they have the permission of the original authors).
Participants are asked to submit the URL of their machinima and to provide a brief description of:

1) the envisaged context of their work, e.g., whether the machinima are to be used in
a) autonomous language learning
b) classroom environments
c) blended learning environments
d) or as part of fully online courses

2) the procedures for using the machinima in the chosen context. Applicants may need to briefly identify, for example:
a) the target language and proficiency level of the learners
b) the type of learners
c) the types of activities required in addition to the machinima
d) any additional materials that are required for the activity

Submissions will be judged by the CAMELOT Project Team according to the above categories, as well as the use of machinima to effectively visualise the language learning content.

Surprise concert with an international star
Feb 28 @ 11:00 pm – Feb 28 @ 12:00 am

She is famous indeed but we will not tell you who it is. All we can say now that this is a very special treat and that her voice is stunning. What a magnificent close to a festive event.

Mar
1
Sat
2014
KEYNOTE Dr. Scott Grant: Virtual Prato Tour
Mar 1 @ 8:00 am – 9:00 am
KEYNOTE Dr. Scott Grant: Virtual Prato Tour

Presentation and a tour of the build

This talk is about the first stage of a project that a couple of other colleagues and myself completed at the end of last year called Virtual Prato (VP). The core focus of the project is to provide a 3D virtual orientation experience for students from our university who will travel to our centre in Prato, Italy to undertake either language studies or non-language studies (art history, etc,). We have completed 80% of the build and a number of tasks for students to complete.

Scott Grant [Xilin Yifu] is a graduate of Monash University with Bachelor of Economics and a Master of Translation Studies degrees. His PhD thesis on teaching language and culture in virtual worlds. The working title is “Getting Immersed in Chinese”.

Scott spent 8 years living, studying and working in China.

Scott has taught Chinese language and culture at tertiary level for more than ten years. He also taught translation for a number of years at post-graduate level and is a professionally qualified translator. Scott has developed a Chinese-themed virtual leaning environment in Second Life on Chinese Island at Monash University 2.

 

Elliot Hughes: The Internet as a Site of Fantasy
Mar 1 @ 8:30 am – 9:30 am

This presentation reflects on the extent to which the Internet can be considered a site of fantasy by investigating the prevalence of sexism in online gaming communities.

Elliot Hughes is an interdisciplinary media artist from Sydney, Australia. Since mid-2012, they have been living and working in Berlin. Hughes’s work primarily involves the creation of interview-based documentary portraits. They employ qualitative research methods typically associated with the social sciences in order to investigate a broad range of topics related to the neoliberalism and individual experience, architecture and memory, as well as biography and autobiography in the context of film and digital technologies. In addition to video art, Hughes’ work includes photography and architectural installations, which relate everyday experience to broader social, cultural and economic processes.

In 2010 Hughes graduated from the College of Fine Arts, UNSW with a Bachelor of Fine Arts (Honours Class 1). Their work has been exhibited in North America, Asia, Australia and Europe. In 2011 Hughes was awarded the Dr Harold Schenberg Art Prize. And in 2012, the Australia Council for the Arts ArtStart Grant. Hughes is currently undertaking a MA in Visual and Media Anthropology at the Freie Universität, Berlin.

Affordances for learning in virtual worlds by Scott Grant, Monash University
Mar 1 @ 9:00 am – 10:00 am
Affordances for learning in virtual worlds by Scott Grant, Monash University

Ever since the early days of people writing about VWs for language learning there has been an emphasis on the “affordances” that VWs inherently provide for language learning and task-based learning. I take an historical look at a couple of different variations of concepts of affordances and then show some brief examples from video recordings I made of a couple of students during a lesson which illustrate successful and unsuccessful realisations of affordances I designed into the Chinese Island learning environment. My thinking on this is not complete yet, but presenting and getting feedback could help crystallise things a bit. Informal meeting with those interested in doing a thesis, phd or similar in virtual worlds.

Scott will also talk about a successful in obtaining Australian Federal Government funding for a project based on Chinese language learning in a virtual world environment. They haven’t formally started the project yet, but I could talk about the project, the reasoning behind the project and the goals.

Scott Grant [Xilin Yifu] is a graduate of Monash University with Bachelor of Economics and a Master of Translation Studies degrees. His PhD thesis on teaching language and culture in virtual worlds. The working title is “Getting Immersed in Chinese”.

Scott spent 8 years living, studying and working in China.

Scott has taught Chinese language and culture at tertiary level for more than ten years. He also taught translation for a number of years at post-graduate level and is a professionally qualified translator. Scott has developed a Chinese-themed virtual leaning environment in Second Life on Chinese Island at Monash University 2.

Second Life Calling: Language learners communicating virtually across the globe
Mar 1 @ 9:30 am – 10:30 am

Language learners are motivated to learn when they understand a given context and are able to relate to the authenticity of situation. Many of these activities are traditionally achieved through role-playing. In Second Life (SL), people from different corners of the globe can participate in live synchronous communication in a shared virtual space through their virtual representations or ‘avatars’. One advantage of SL for such role-play is that the focus is on the avatar not directly on the language learner. This paper reports the results from a pilot study conducted at a New Zealand polytechnic on the perceptions of English language learners using the mutli-user virtual environment of Second Life to complement their learning.

Keywords: Second Life, computer-assisted language learning, ELT, role-plays, synchronous communication, collaborative learning, CMC, CSCL, virtual communities, autonomous learning

I have a keen interest in using multi-user virtual environments in teaching and learning languages, and am currently undertaking research in the field, as part of my Graduate Diploma in IT. I’m a committee member of the Virtual Life Education in NZ association (VLENZ) and am currently involved in the Koru Development Project. I’m also a member of the Australasian Society for Computers in Learning in Tertiary Education (Ascilite).

My current research includes language teaching and learning in multi-user virtual worlds – especially the mutually beneficial authentic oral language exchange between complementary L1 & L2 learners.

About me – http://about.me/kiwibelma

Dr. Pawel Topol: Researching educational functionality of Second Life
Mar 1 @ 10:00 am – 11:00 am
Dr. Pawel Topol: Researching educational functionality of Second Life

The presentation will be a report of my research project on Second Life as a functional environment for language teaching and learning. 70 students of Adam Mickiewicz University, Poznan, Poland participated. The research methodology included a pedagogical experiment with experimental and control groups, questionnaires, surveys and discussion groups. The students were involved in different activities in SL: quests, individual and group exploration of SL, regular foreign language classes in SL, etc. In the presentation, a description of the project will be given, methodology and results.

Pawel Topol aka Pawlus Twine, Ph.D., head, Division for Educational Applications of Computers, Faculty of Educational Studies, Adam Mickiewicz University, Poznan, Poland. Experienced in EFL teaching (30+ years), CALL (25 years), IT and ICT teaching (20+ years), distant education, and finally active teacher in Second Life since 2008. Author, book, with English title “Educational functionality of virtual worlds”, 424pp., published in Polish in 2013.

Euroversity Symposium
Mar 1 @ 11:00 am – 12:00 pm
Euroversity Symposium

Panelists: Ton Koenrad, Gary Motteram, Gerhilde Meissl-Egghart, David Richardson, Christel Schneider und Stella Hadjistassou

EUROVERSITY wants to:

  • provide an European and global perspective for universities by offering a shared space for shared learning and research activities,
  • promote the conducting of joint courses among network partners and sharing of ressources,
  • It wants to become a truly European university rooted not in one location but in many

We are doing this by using virtual world as a place to meet and collaborate. A virtual world is an online community that often takes the form of a computer-based simulated environment through which users can interact with one another and use and create objects. The term has become largely synonymous with interactive 3D virtual environments, where the users take the form of avatars visible to others. These avatars usually appear as textual, two-dimensional, or three-dimensional representations, although other forms are possible (auditory and touch sensations for example).

Bios

Dr Gary Motteram [Gwared Morgwain] is a senior lecturer in Education at the University of Manchester.He has an MEd in Teaching English Overseas and an EdD in e-learning. He set up and still runs the innovative Master’s in Educational Technology and TESOL, which is taught both on-site in Manchester and by e-learning. He has presented at conferences and published regularly in the fields of technology in language learning and technology supported distance teacher education……..  (Complete bio listed below in comment box)

A.L.M. (Ton) Koenraad, MA, Utrecht) [Koen Antonioni] worked as teacher educator and senior ICT-E consultant at Hogeschool Utrecht University of Applied Sciences. Since 2011, as owner of TELLConsult, his activities involve the acquisition, coordination and evaluation of national and EU-projects in the fields of modern languages, teacher education and e-learning. Special interests include methodology development for Interactive Whiteboards, mobile applications and 3D VLEs for language learningHis publications and conference contributions are available from his personal pages at: http://www.koenraad.info

Gerhilde Meissl-Egghart [Yvonne Hendrick]  is a free-lancer in the field of educational technology and co-founder of  http://talkademy.org, a not-for-profit organisation, that engages in using and creating virtual environments for learning purposes. Before starting talkademy.org, Gerhilde gathered about 10 years of professional experience in software engineering, project management, quality management and training. She holds a degree in computer science from the Technical University of Vienna and is a Certified Quality Manager of TÜV Akademie Österreich.Christel Schneider is founder and managing director of CSiTrain, a company founded in January 2013. From 2006 until 2012 EU project manager and  director of the international language association ICC. Prior to this head of the language department for the German adult education association in Schleswig Holstein and lecturer at the University of Hamburg (Dept. of Education) teaching didactics and methodology. Presently doing an MA in Virtual Education at the University of Western England.

David Richardson teaches English at Linnaeus University in south-east Sweden. He has been teaching the Business Talking course on Kamimo Island in Second Life each semester since Spring 2008 and is currently preparing the second round of the Teaching in English course (in Autumn 2014). This is a CLIL course for university teachers across Europe who need to improve their English in order to teach their specialist subjects in English, and the practical sessions on the course all take place within Second Life.

Stella K. Hadjistassou is a postdoctoral fellow  at the KIOS Research Center for Intelligent Systems and Networks.  She has been awarded a Ph.D. in Rhetoric/Composition and Linguistics  and a MTESOL degree from Arizona State University.  Stella has participated in multiple U.S, EU and locally funded projects on Virtually afforded learning environments, ESL, transatlantic telecollaborations, and Web 1.0 and Web 2.0 technologies. More recently, she has developed an interest in the implementation of mobile-based devices for language learning and teacher training. Her research areas include CALL, ESL, Applied Linguistics, Cultural-Historical Activity Theory and Ecological Perspectives in Linguistics. Stella has also taught multiple traditional, hybrid and online undergraduate and graduate courses at Arizona State University and at European University Cyprus, such as Second Language Learning and Technology, English Language Teaching Methodology, Sociolinguistics, English Composition, Composition for ESL students, Technical and Professional Communication.

 

KEYNOTE Dr. Liz Falconer Immersion and play in virtual environments
Mar 1 @ 1:00 pm – 2:00 pm
KEYNOTE  Dr. Liz Falconer Immersion and play in virtual environments

The presentation will discuss examples of how virtual worlds can enable immersion and a sense of presence through game play and role play. Both these forms of activity are established methods of physical world language learning, but virtual environments can add a further dimension of immersion in environments that are difficult, dangerous or impractical to access in the physical world.  The tour which follows the presentation will give participants the opportunity to see examples of play and simulation environments that include mimics of game shows (the UK show “Dragon’s Den”) and to play a game of soccer on a fully functioning pitch.

 

Professor Liz Falconer, Director, Education Innovation Centre,  University of the West of England

I am currently Professor of Technology Enhanced Learning and Director of the Education Innovation Centre at the University of the West of England, Bristol. I am a career academic with more than 25 years’ experience in UK universities, and have specialised in designing, researching, developing and managing online, distance and flexible learning for most of that time. I have management and leadership experience in private industry and higher education; I achieved Chartered Manager status of the Chartered Management Institute in 2013 and was a finalist in the National Management and Leadership Awards 2013 in the Outstanding Leader of the Year category.

I am an expert user of ICT, including learning technologies, social media, video, virtual worlds, 2D and 3D avatars and a wide range of software applications. I was shortlisted for the Times Higher Education Awards 2010 in the Outstanding ICT Initiative of the Year category for my work in virtual world simulations and educational games.

Holodeck presentation by Dr. Randall Sadler
Mar 1 @ 3:00 pm – 4:00 pm

Holodecks on EduNation is a free of charge service for the community of language educators and each year there are new editions to the majestic number of some 100 holodecks available. Come tour with Dr. Randall Sadler the latest developments.

Holodeck-mosaic-EduNation

Some of the scenes designed for language educators to bring their students and to conduct language learning activities.

Holodecks

  • Open air lecture seating
  • Mega temple
  • Greek temple
  • Roman hall
  • Conference area
  • Library
  • Pyramid with mummy
  • Aquarium
  • Bus stop
  • Farm with animals
  • Restaurant
  • Dining hall
  • Library
  • Restaurant
  • Village square
  • Hunter’s block house
  • Forest seating
  • Winter globe
  • Ice-skating
  • Halloween graveyard
  • Jazz club
  • Swimmingpool
  • Star trek
  • Moon station  and many others

Dr. Randall Sadler:  Randall Sadler is associate professor at  Illinois University, head of the Virtual Worlds SIG of CALICO, and a book author on language learning in virtual worlds and telecollaboration. He is a TESOL member and co-owner of EduNation islands in Second Life.

‘Virtual Worlds for Language Learning: From Theory to Practice (Telecollaboration in Education)’, Randall Sadler, published by Peter Lang AG, Switzerland

http://www.amazon.de/gp/product/3034305737

 

Fire side chat and open discussion
Mar 1 @ 4:00 pm – 5:00 pm

Come join a free and open discussion and a fire side chat.

CIBOLA: Pedagogical uses of virtual worlds for the teaching of language & culture
Mar 1 @ 6:00 pm – 7:00 pm

Malcolm Alan Compitello, Juliana Luna Freire

This presentation focuses on Cibola, a virtual “living” region replicating important buildings of Latin America and Spain. Created to hold rotating showcases for student projects, upcoming social events, structured classes, and more, it raises questions not only on urban theory and planning, but also on pedagogical uses of technologies for foreign language teaching and Cultural Studies. Based on the pedagogical possibilities of Second Life for distance learning, combined with its extensive social networking opportunities, this study attempts to investigate the use of virtual reality and the Creation of Online Educational Resources (OER) as living spaces for developing linguistic and cultural competency.  From its inception in 2010, the region has been used as a platform for long-distance and hybrid learning, as well as for partnership with institutions across the globe, such as the ongoing partnership between the University of Arizona (Tucson, AZ) and Hotel Kafka (Madrid, Spain).

Dr. Malcolm Alan Compitello is Professor and Head of the Department of Spanish and Portuguese at the University of Arizona. He is the Executive Editor of the Arizona Journal of Hispanic Cultural Studies, and has authored and edited three books on contemporary Spanish literature and numerous articles on contemporary literature and Cultural Studies. He started the Cibola project to explore how Virtual Worlds can be used for educational outcomes in 2010.

Dr. Juliana Luna Freire is Assistant Professor of Spanish and Portuguese at Framingham State University. Her research focuses on comparative literature and Cultural Studies of Latin America and Spain. Her background in educational technologies is from the University of Arizona, addressing the use of ITs for online learning.

 

Comparative Education: Training English Language Teachers on 3D VLE
Mar 1 @ 6:00 pm – 7:00 pm
Comparative Education: Training English Language Teachers on 3D VLE

The presentation will report a research Project on Second Life aiming at introducing pre-service language teachers with 3D Virtual Learning Environments and enabling them to use this environment for language teaching at Istanbul University, Hasan Ali Yucel Faculty of Education, English Language Teaching Department. In the scope of the Project, “Comparative Education” class has been conducted both face to face and in World. In the presentation, a description of the project, methodology, results and student work will be given and a tour of the virtual classroom will be executed.

Tuncer Can (PhD since 2011, from Istanbul University, English Language Teaching Department) has been working in the same department since 2001. His research ranges from Constructivist Approach to using 3D Virtual Learning Environments in the context of foreign language learning and instruction. He has also managed and partnered in many projects like “Establishing the Virtual Campus of Istanbul University on 3D VLE,” funded by Istanbul University Research Center and “CAMELOT: CreAting Machinima Empowers Live Online Language Teaching and Learning” funded by European Commission, being the latest. He has been operating http://www.ingilish.com/.

Virtual Cultural Research with students of the Free University of Berlin
Mar 1 @ 6:00 pm – 7:00 pm

Elliot Hughes and Juan Jose aka Jo Cucuz

Marisa Constantinides: Machinima for Language Learning
Mar 1 @ 7:00 pm – 8:00 pm
Marisa Constantinides: Machinima for Language Learning

Creating machinima for learning languages provides teachers with a great opportunity to embed language in a context of use rather than present it to the learners only through audio – without the benefit of the images and the features of the context surrounding the language. For a machinima to be put to good use in class, some principles relating both to its creation and its use need to be taken into account. This presentation aims to explore some of the characteristics of machinima suited for the language classroom and some ideas for effective materials and lesson design. The same issues apply to the use of any video material, whether teacher created or not.

Marisa Constantinides [Marisolde Orellana] is a teacher educator/trainer from Athens, Greece. She runs CELT Athens, a centre offering a variety of TEFL training programmes, from TEFL and CELTA certificates to Cambridge DELTA courses. Marisa has a DipTEFLA and an M.A. in Applied Linguisitcs from the University of Reading (UK). She is a frequent conference speaker at conferences – IATEFL, TESOL France, as well as online conferences, such as the Virtual Round Table, Slanguages and RSCON. She joined Second Life in 2009 and has been a resident in Edunation since 2012. Marisa is a moderator/co-founder of the ELTon nominated weekly #ELTChat on Twitter which organises free professional development chats and maintains a blog full of resources. She  helped in the moderation of MachinEVO 2012 and was moderator for Digikids EVO in 2013.

Tour in family Gómez house with Dr. Ines Diglione
Mar 1 @ 7:00 pm – 8:00 pm

Format: Presentation and Tour

Familia Gomez is a series of machinima which have been produced over a period of 2 years with the 15th serial just having been published. This telenovela is designed for learning Spanish and involves a family and their exchange student Bettina. The actors: JOSÉ (father Alfonso Perfferle), MARÍA (mother Losairam), TÍA ANA (Aunt Ana – Ines), MARÍA JOSÉ (Tuanjana as child), BETTINA (Heike Philp), KENNY (a friend of Maria Jose), GLORIS, EL CONDUCTOR (bus driver), KITTY (cat), PUP (puppy dog).

For a description of the characters see here

https://docs.google.com/document/d/1Gf6VMt3ghCw8wfrvlNlZFDfjVb78gaNT2uxlnbpeQbE/edit

Bio
Ines Diglione aka Inés Rodríguez is doctor of Philology, Full professor of Italian Studies position
Head of Department French and Italian Philology, University of Valencia (Spain)
For several years she occupied various management positions at the Faculty of Philology, Translation and Communication from the University of Valencia. Director of Educational Innovation Project (PIE) Italian Philology, Director of Educational Innovation Program “”ECTS Pilot Project”", Member of Teaching Innovation Group at the University of Valencia TACAES. At the present Director of Teaching Innovation Group and Network of Universities from the University of Valencia SLATES”

KEYNOTE: Gord Holden – Adopting the Baby Giant – Unity3D
Mar 1 @ 9:00 pm – 10:00 pm

It seems that in every jurisdiction governing language learning, the oral component of the process has become preeminent. This is understandable, and has encouraged the development of various 3D immersive environments for providing authentic and contextual spaces for social interactions in various languages. Unfortunately, the platforms commonly used come with a variety of considerations that restrict what is possible. The development of such spaces with Unity3D however addresses many of these concerns and limitations. This presentation will include a field-trip into a Unity3D build being used by a Francophone group to give their isolated students a place to practice and improve their mother tongues in a truly dynamic environment.

Gord Holden aka Golden Greymoon
My sojourn as a classroom teacher for 20 years in Canada was interrupted by a move into a distance education position. While I had been utilizing and presenting on the use of technology in education for many years, the need to integrate 21st Century technologies became quickly and painfully evident. My response to this resulted in me being hired away from the public school system to create and oversee the Immersive Technology Department with Heritage Christian Online School. My department has 6 employees working in it, with a number of others working with us, and a team of others doing contract work. We’ve committed ourselves to developing the use of environments that would bridge the existing gap between the gaming and educational community in the effective use of immersive environments. The suite of programs we’ve been using has recently been bolstered by Unity3D. It’s a platform that I see as a baby giant, with the potential to dwarf all others in education as it begins to mature. Our immediate goal is to develop it for language learning. I look forward to sharing our progress in this with those interested in moving beyond the platforms in current use today.

Winner of the Claude E Lewis, Maxwell Cameron, and Apex Award for Education.
Currently a nominee for ISTE’s “E-learning Teacher of the Year.”

Learn It Town Symposium and Tour
Mar 1 @ 9:00 pm – 11:00 pm
Learn It Town Symposium and Tour

Why Blended Educational Programing using Immersive Environments works with all Cultures with Laura Jeffcoat [Lowri Mills] and Shelwyn Corrigan [Wynshel Heir]

Seven  years of research teaching and managing a Language Learning Community and 60,000 students from over 121 countries have shown Laura Jeffcoat (Lowri Mills) what works best with a global community for Education. There is a difference between “Online Learning” and “Virtual Immersive Learning”. Laura will go through the process she has seen with what works and doesn’t work when teaching students from different cultures. She will share with educators and future educators how “Blended Learning” is the wave of the future.

The group discussion will be followed by a tour of Learn It Town.

Laura Jeffcoat/Lowri Mills is a behaviorist and pioneer in virtual immersive education. She is the CEO of Learn It Town, LLC. She worked with Languagelab.com for 7 years. She was involved with its start up and for years was involved in every aspect of it’s development. Her focus is education and the global community’s development. Her main focus today is on immersive technology solutions for the enterprise, government agencies and educational institutions. She is involved with the education and training, day to day operations, strategy and planning. She works daily to maintain and build a virtual educational global community.

Ms. Jeffcoat is also a developer of ESL educational gaming for different cultures. She is in daily direct contact with students and teachers from all over the world (over 74 countries) which has provided her with valuable insight on how to make language learning in virtual worlds engaging, user friendly and effective. She also has extensive experience managing the delivery of new digital products to a variety of educational and commercial institutions such as Pearson Education, Brazilian Government, Chevron, Emery-Roberts and many others.

Shelwyn Corrigan (aka Wynshel Heir/English Easily) has a Master’s in Linguistics, a Master’s in Digital Media & Learning, and certification in Multimedia Studies. She has worked in digital design since 1994. In addition, she has taught ESL and EFL in Europe and South America and at universities in California and New York. Her interests are in teaching pronunciation, academic oral skills, and the integration of new media in the classroom. She is working on machinima development for language learners and teachers. She is a media consultant and web designer and has taught ESL at the University of San Francisco (USF) since 2001. She also works in Second Life as a teacher in English City. Shelwyn teaches graduate courses in the Digital Media and Learning Program and is currently devoting most of her time to course development for the new online MA TESOL Program at USF. (For informal sandbox/working file samples:

https://www.youtube.com/user/englisheasily?feature=mhee)

with Ana Gema Gallego Garcia as she tells you about her journey of learning the English language from books to Second Life. How it inspired her and has changed her life. This will end with a demo lesson in Spanish.

Ana Gema Gallego Garcia aka Titaone Hurricane

“Ana Gema Gallego Garcia is the COO of Learn It Town, LLC. A language school that specializes in blended learning in a virtual environment. Ana Gema started as a language learner few years ago, she tried to learn English as a native Spanish speaker.
She tried to learn English with books and became just a basic learner so she thought what should I do next? So she went to and Language Academy in Gandia and her level still the same so she decided to go to a language school in London and spent a month in an immersive environment, then she had a private teacher and arrived to a preintermediate level.
After that she joined an immersive community with the teachers that are at Learn It Town and she went in 1 year from a pre-intermediate student to an advance English speaker.
Within 6 months she was able to work there, helping other students to learn, communicating in English with people all around the world until now that is working in the development of Learn It Town (LIT): a new opportunity on learning languages using the things she had learned that have been developed from the books, the city, from going and using online immersive environment to where anyone can go from beginner to and advance learner in one year of language with this approach that have been pioneer by the partners of LIT, who have many years of experience and are pioneers of the online learning industry.
She is developing, with a unique group of women, a new and improve blended learning approach , to not just language but any subject that can be learned from:business language, history, astronomy…all of this things can be learn and taught in this new learning environment called Learn It Town.”
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